This weeks update removes the new(ish) XP system in replacement of the component based crafting system that has been in the works for a few patches on the pre-release branch. All blueprints are now open by default, but some most of the higher end crafted items will require 1 or more specialized components.
Posted November 4, 2016 by Rust Blog ‐ 3 min read
This weeks update mainly adds a bunch of fixes for graphics and performance which you can read more about in the Changelog. It does however give some pretty awesome teasers on the Rust Blog about upcoming changes in the works, some of which are pretty major changes. There has also been a change to how the building blocked message displays which will deter players from using it as a way to determine where cupboards are during raids.
Posted September 22, 2016 by Rust Blog ‐ 2 min read