Rust Update 100

Posted July 7, 2016 by Rust Blog ‐ 2 min read


The XP System has launched. Lots of new changes involved with that. There are actually a bunch of other fixes and enhancements mixed in with the big XP update, so check out the changelog.

Changelog 100

Added Xp + Levelling System
Removed Blueprints, blueprint fragments
Removed Research Bench
Moved crafting menu to its own screen
Added search to crafting screen
Cleaned up options screen
Added motion blur
Can write in notes
Rock is craftable
Added "Barren" map
Can always/only craft cap, boonie hat or facemask if you have a steam skin for them
Dropped weapons show the correct skin
Added EAC launcher UI
Bullet weapons are projectile for the first x meters
Fixed bullet projectiles not moving until the frame after being shot
Added Quick Craft to inventory menu
Fixed shadow distance/cascade not saving to config
Fixed antialias not working
Dragged icons are bigger
Added tooltips
Nametags are more visible (especially at night)
Fixed plants showing #harvest instead of localized string
Fixed glowing eyelashes
Fixed main menu news image bugs
Fixed serverlist scrollwheel speed
Water quality defaults to high
Death/kill console messages include steamid
Added ownership system
Harvested skulls show the victim as owner
Paper crafts faster
Note costs 1 paper (instead of 5)
Airfield dungeon reworked
Doors, barricaded doors and covers added in dungeons
Dungeons higher military crates spawn rate
Nerfed pillar and roof stability
New aiming system for throwable weapons
Throwable weapons now spin
Aim throwing while sprinting enabled
Standard bows are no longer hostile to helicopters
Buffed Eoka pistol (+25% dmg, more reliable)
Reduced craft cost of Machete
Reduced craft cost of salvaged sword
FIsh traps ignore minnows as bait
Most craft times reduced and made sensible
Buffed stone spear